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2016 was supposed to be the year of VR




...The stage was set for 2016 to be the year virtual reality took off. But a funny thing happened along the way to the VR revolution — it turns out much of the content and tools needed to support the new world of VR weren't as fully cooked as the hardware...

The power and potential of AR was perhaps epitomized by the debut of Pokémon Go, a classic Japanese video game reimagined as an AR experience on a smartphone screen, sending legions of gamers around the world trekking through parks and alleys — real ones! — for imaginary monsters...

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http://mashable.com/2016/12/07/year-of-vr-augmented-reality/#QuIpkznlROqE


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