Check out this article below for some great resources and rationale for adding gamification to curriculum and instruction.
With the proliferation of the wide range of EdTech tools that we have seen in recent years and the widespread popularity of games (whether video, sport or board) among students, it comes as no surprise that many are seeking ways to introduce new and innovative EdTech games into their curriculum.
While intuitively it can almost seem like a cop-out to throw a game at students and expect them to learn, when well-designed it really can be an effective instructional practice. Here are seven reasons gamification through EdTech can be useful, and resources for designing a program that maximizes these potential benefits.
http://www.gettingsmart.com/2017/07/7-reasons-and-resources-for-edtech-gamification-in-education/
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